Cathedral

Environment Design / 3D Model

Software: Houdini, Maya, Substance Painter
Artwork by:
Carmen Matthee profile
Carmen Matthee
Cathedral - Beauty Render

Main beauty render of the Cathedral environment.

About This Project

This project is a detailed environment piece, focusing on procedural modeling techniques in Houdini to create a complex and atmospheric cathedral interior.

Cathedral - Assets

Showcase of the modular assets created for the scene.

Cathedral - Wireframe

Wireframe view illustrating the scene's topology.

Cathedral - AOVs

AOV (Arbitrary Output Variables) breakdown for texturing and look development.

Houdini Demo

Houdini procedural generation demo 1.

Houdini procedural generation demo 2.

Houdini procedural generation demo 3.