Nutcrusher Character

Character Art / Game Asset

Software: ZBrush, Maya, Substance Painter, Photoshop, Marmoset Toolbag
Artwork by:
Samson Fickes profile
Samson Fickes

About This Character

The Nutcrusher character combines whimsical design with solid construction and anatomy. This project showcases technical skills in full game pipeline production, from high-poly sculpting to game-ready optimization.

Nutcrusher main render

Nutcrusher main render

Nutcrusher full body

Nutcrusher full body

Nutcrusher closeup 1

Nutcrusher closeup 1

Nutcrusher closeup 2

Nutcrusher closeup 2

Nutcrusher closeup 3

Nutcrusher closeup 3

Nutcrusher A-pose turnaround

Nutcrusher A-pose turnaround

Nutcrusher posed turnaround

Nutcrusher posed turnaround

Nutcrusher sculpt

Nutcrusher sculpt

Nutcrusher textures

Nutcrusher textures

Nutcrusher Unreal Engine material

Nutcrusher Unreal Engine material

Nutcrusher UVs

Nutcrusher UVs