Hero showcase for Retopology Services

Retopology Services

Transforming High-Detail Sculpts into Production-Ready Meshes. Clean topology for optimal performance and deformation.

What is Retopology?

Retopology is the crucial process of reconstructing a 3D model's surface geometry to create a cleaner, more optimized mesh. This is typically done after high-detail sculpting or 3D scanning to produce a model with a lower polygon count, efficient edge flow for animation, and proper UVs for texturing.

A well-executed retopology ensures that characters and assets deform naturally during animation, perform efficiently in real-time engines, and texture without issues, forming the backbone of high-quality 3D production.

Our Retopology Workflow

Retopology Process: Model Assessment and Planning

Analysis & Strategy

Precision starts with careful planning:

  • Model Assessment: Analyzing the source high-poly sculpt or scan to identify key forms, areas requiring high deformation fidelity, and target polycount budgets.
  • Topology Planning: Strategizing edge flow for optimal deformation, especially around joints (e.g., faces, shoulders, knees) and areas of complex movement.

Execution & Optimisation

Meticulous reconstruction for performance and quality:

  • Manual & Assisted Retopology: Utilizing industry-standard tools and techniques for efficient and high-quality mesh reconstruction, ensuring quad-based geometry where possible.
  • Polycount Management: Adhering to specified polygon budgets for game engines, cinematics, or other target platforms.
  • Mesh Integrity Checks: Thoroughly checking for errors like non-manifold geometry, poles, and ensuring clean UV-ready topology.
Retopology Process: UV Preparation and Final Mesh

We Provide Retopology For:

Character & Creature Retopology

Characters & Creatures

Clean, animation-ready topology for bipeds, quadrupeds, and fantastical beings, ensuring natural deformation.

Hard Surface Model Retopology

Hard Surface Assets

Optimized meshes for vehicles, weapons, and props, maintaining sharp details and clean surfaces.

Organic Sculpt Retopology

Organic Sculpts & Scans

Transforming dense ZBrush sculpts or 3D scan data into usable, efficient production assets.

Game-Ready Asset Optimization

Game Asset Optimisation

Meeting strict polycount budgets and technical requirements for real-time game engines.

Our Retopology Toolkit

  • Autodesk Maya logo
    Autodesk Maya
  • Blender logo
    Blender
  • ZBrush logo
    ZBrush
  • Marmoset Toolbag logo
    Marmoset Toolbag

Retopology Showcase

Showcase: Clean Character Wireframe

Character Mesh Flow

Showcase: Complex Organic Retopology

Organic Forms

Showcase: Efficient Game Topology

Optimized for Games

Need Clean & Optimized Meshes?

Ensure your models are animation-ready and performant. Let's discuss your retopology needs.

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