Hero showcase for Texturing & Shading Services

Texturing & Shading

Bringing Surfaces to Life. We craft detailed, realistic, and stylized textures that define your models and immerse your audience.

What is Texturing & Shading?

Texturing is the art of applying detailed surface properties to a 3D model, defining its colour, roughness, metallicity, normal maps, and other visual characteristics that dictate its appearance. Shading, or material development, involves configuring how light interacts with these textured surfaces to achieve the desired look, whether photorealistic or stylized.

Together, high-quality texturing and precise shading transform a plain 3D model into a convincing, believable asset that fits seamlessly into its intended environment and narrative context.

Our Texturing & Shading Process

UV Unwrapping and Material Definition

Foundation & Preparation

A flawless surface starts with meticulous preparation:

  • Material Definition: Collaborating to understand the desired look, feel, and narrative significance for each asset and material type.
  • UV Unwrapping: Creating clean, efficient, and non-overlapping UV layouts optimized for high-resolution texturing and minimal distortion.
  • Baking Maps: Transferring high-poly details (normals, ambient occlusion, curvature) to the low-poly model for a rich base.

Creation & Look Development

Artistic skill meets technical precision to bring surfaces to life:

  • Texture Creation: Utilizing PBR workflows for realistic materials or hand-painted techniques for stylized aesthetics, creating maps for albedo, roughness, metallic, etc.
  • Shader Development: Crafting custom shaders where needed for unique surface effects or performance optimization in game engines.
  • Look Development: Iteratively refining textures and materials under various lighting conditions to achieve the perfect final appearance.
Texture Creation in Substance Painter or Mari

What We Offer in Texturing & Shading

Character & Creature Texturing

Character & Creature Texturing

Detailed skin, fur, scales, clothing, and armor that give characters depth and personality.

Environment & Prop Texturing

Environment & Prop Texturing

Crafting believable surfaces for architecture, terrain, foliage, and props to build immersive worlds.

Hard Surface & Vehicle Texturing

Hard Surface & Vehicle Texturing

Realistic wear and tear, material definition for metals, plastics, and complex machinery.

PBR Material Creation & Look Development

PBR Material & Look Dev

Physically Based Rendering workflows for consistent, realistic materials across all lighting.

Our Texturing Toolkit

  • Adobe Photoshop logo
    Adobe Photoshop
  • Substance Painter logo
    Substance Painter
  • Substance Designer logo
    Substance Designer
  • Marmoset Toolbag logo
    Marmoset Toolbag
  • Blender logo
    Blender

Texturing & Shading Showcase

Showcase: Detailed Material Study

Material Detail

Showcase: Stylized Character Textures

Stylized Characters

Showcase: Realistic Prop Texturing

Realistic Props

Ready to Define Your Surfaces?

Let's discuss how our texturing and shading expertise can elevate the visual fidelity of your project.

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